I started doing some architectural modular
assets. I was going to use them to build a temple I sketched before. They were
mostly done and uvmaped. But in the end, I decide not to use them.
At that point I knew the direction I
previously took isn't the right one for me. Rather than doing level with
gameplay elements I decided to focus on environmental storytelling.
I played around with the bend tool to create different variations of some models.
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