Followers

Friday, 10 March 2017

Desert level 1. Architecture 2.

Some of the other modular assets I did. It was supposed to be a tower which I would place in my level. I uv map them and, prepered high poly sculpt and substance materials for some of them.



High poly sculpt.
I set up custom alpha and used inflation tool in zbrush's deformation window to apply those ornaments. 

No comments:

Post a Comment