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Sunday, 18 June 2017

Project room: week 3

In week 3 i focus on creating new assets, smaller items to fill in the space inside the room,









I played around with nCloth in Maya to create some of the meshes. At first it was kind a confusing for me to save them but I found a method. First I duplicated nCloth  mesh, than I export it as a obj, import it to a scene and then save as a fbx.

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